High-contrast homogenization: Analytic.EuclideanAmbient #
Imported from the Apache-2.0 HighContrastHomogenization development at commit
7a13dbcd8d6609264a713373f5c69ceeac870472.
The Euclidean structure of the ambient space #
The ambient norm of Vec d = Fin d → ℝ is the supremum norm, so every Euclidean
quantity entering the volume-normalized spaces of s.introduction is carried
by vecDot and vecNormSq, and the bilinear identities behind it have to be
supplied by hand: the expansion of vecNormSq on sums and differences,
Cauchy–Schwarz, and the triangle inequality, direct and reverse, for
Real.sqrt ∘ vecNormSq.
The second half describes the Euclidean ball euclideanBallAt c r: it is open,
it contains its centre, its frontier lies on the Euclidean sphere, and it is
compared in both directions with the ambient Metric.ball, which is the ball of
the supremum norm — an open cube — and not a Euclidean ball. The outward
comparison costs a factor √d.
A last section records the two facts about matVecMul needed when a linear image
of a domain is taken: it is continuous, and the identity matrix acts trivially.
Elementary real scaffolding #
Euclidean bilinear algebra on Vec d #
The ambient norm of Vec d is the supremum norm, so every Euclidean quantity is
written through vecDot/vecNormSq and the bilinear identities have to be
supplied by hand.
The Euclidean ball euclideanBallAt #
The easy half of the boundary description of the Euclidean ball: every frontier point lies on the Euclidean sphere. (The reverse inclusion is not needed anywhere.)
Comparison of the Euclidean ball with the ambient (sup-norm) ball #
Metric.ball on Vec d = Fin d → ℝ is the ball of the SUP norm — an open cube —
not the Euclidean ball. These are the two comparison inclusions.